What should a film about cash bail look like? That’s what the process of visual development is all about. We moved from having just a blank page to a clear visual language for the film. The primary goal is to bring color and joy into an otherwise unhappy tale.
Early explorations of color and emotion.
First character design attempts
Explorations of color and setting
Trying to figure out how to represent the warped reality of the story
What should th real people we are depecting in our animated story look like? We leaned more towards strong, bold designs instead of a strict adherence to realism.
Main character explorations
Officer Oink
The bail judge
Lady Justice